Technical Q&As
QD3D 86: Errors in QADrawContextNew
(20-April-98)
Q
My code looks just like the sample code, but QADrawContextNew
returns an error. What am I doing wrong?
A
You need to make sure that 'enums always int' is turned on in your compiler settings. One good way to enforce this is to add the following code to a common header file:
#ifdef __MWERKS__
#if !__option (enumsalwaysint)
#error "Enums always int must be turned on for RAVE"
#endif
#endif
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